News! There's been some tweaking done to the server today. Progress toward W5! We're back to using PaperSpigot for our server JAR again because I think that this does give us less lag and better performance than "vanilla" Spigot. I've also added a selection of plugins to bring us closer to our final setup for World 5. Say hello to: Dynmap - flat map only, available at the usual address LWC - you can once again lock your stuff away from thieves CoreProtect - will be kept to a 14-ish day history GChestShop - a tiny bit different from our previous chest shop plugin, but very similar FishSlap - ><(((('> MobHunting WorldBorder Keep in mind that these plugins aren't fully configured and don't have any of the old data from Tess to draw from - their main purpose is to test and simulate how the server will perform on a real W5 configuration. If you come across any permissions problems then please let me know so I can sort that out pronto. What next? With these changes and additions, I'll let the server run on our current host, Nodecraft, for the coming week and keeping a close eye on if / when / how often we get any crashes or fiery explosions. In a week's time, on Monday 10th December, I'll switch the server onto selfhosting mode - with exactly the same server JAR and plugin setup - for a week, to directly compare the performance and crash rate. Beyond the selfhost, I can't say until I have more data! Anything else? There are teasers being posted over the next few days inside the #world-5 channel of Discord showing some of the places inside the WIP "World 5 Lobby" (yeah, a better name is coming ). Stay tuned there for beautiful pixels!