The news you've been anticipating is here at last! A lot of you have been waiting for some official word on when we hope to finally get our newly-named fifth world, Arcadia, open for everyone to enjoy. You've been incredibly patient, and though it would have been awesome to launch during the holiday period to give you more chance to enjoy the new realm with family and friends, this simply wasn't possible due to both technical and Real Life (tm) commitments for both myself and Smoke. However, with the New Year upon us, I'm delighted to finally be able to offer more information, not just about an estimated launch date but on a couple of other things that will be on people's minds. But first - the thing you're here for! A date approaches! Barring any unforeseen last-minute problems, we estimate Arcadia will launch on or near ... -= 1 9 / 0 1 / 1 9 =- Boring Disclaimer I try to avoid mentioning dates for reaaally important stuff like this without being 95% sure it's going to be accurate. However, with all the technical shenanigans that the 1.13 update has thrown around, there may still be hiccups that could push this date back. I'll be doing my darnedest to make sure we launch by the end of January at the very latest. Moving items and builds from Tesseract A "Move Requests" forum for builds and possessions will open shortly after Arcadia's launch, but we'll need a few days to make sure that the launch and related server stuff is all running smoothly before we start taking requests. If all goes well, moves should begin within a week. As with previous transfers, Tesseract will be added to the server when move requests are opened so that it can run alongside Arcadia when needed. However, to make sure it doesn't cause any undesired effects, it will only be loaded and available to visit while a staffer is actually handling a move request. I've tested the 1.13 conversion process of Tesseract on my local server and haven't found any significant problems. However, that doesn't mean that the conversion process is perfect. If we find that any of your items or builds aren't as they should be while handling your move, I can provide a backup 1.12 server that you can visit to double-check your original holdings. Moves from Chaos World *Prepares to write another several-hundred-word essay on why this would be terrible* Okay yeah nah, my levels of evilness have been sapped by all the fluffiness and cheer of the holidays (and the fact Chaos World has run about 4 times longer than I expected). Go on then. We'll allow discretionary Chaos World build / item transfers too, though we do reserve the right to exclude certain items for balance reasons - e.g. mob heads, whose drop rate in Chaos is higher than it would be in Tesseract / Arcadia. Also, please read below before you celebrate too hard! Move requests and the Arcadian Challenge First, I promise that none of the staffers doing moves will ever turn around and say "nope, you can't move that thing of yours here," at least not unless there's a major technical hurdle preventing it or Chaos balancing issues apply (see above); neither will we quietly judge anyone for posting move requests from either Tesseract or Chaos World. Everything you've built and acquired from your time spent in CW is yours, to transfer or not! That said, it's a rare and special time in Cubic Worlds history when we start adventuring in a pristine new world, and both Smoke and I would like to offer you an "Arcadian Challenge" - neither of us will be taking any of our legit survival-mode stuff into Arcadia*, and we encourage you to do the same so that this new world can be as much of a fresh start as possible. Onward, to brave new frontiers! * In my case, yes, let me head off the comments of "whoa now, Z has legit survival stuff?!" by saying that I do indeed have a whole 2 doublechests of entirely unvaluable gear on my Tess island that I will selflessly leave to gather dust in the void, because yep I'm good like that :3 Maps and posters Sadly, maps of any description - ones you've created yourself as well as staff-made "Sketchmap" poster image maps - are notoriously stubborn and difficult to transfer. I had trouble with it when we moved to Tess, and I'm having trouble with it again now in my testing. I may or may not find (or remember) a solution before the launch date. We'll see.